Friday, April 20, 2012

Throne's Blood... it is a fine cast!


I sure hope I know what I am doing... spending a sum that could get me a copy of Diablo III on an angry old man on a chair... anyway because of all the horror stories surrounding the suppose "fail cast" and the cost involved, I double check with Hobby forge's Alvin before I made the order -- that he will do the replacement request for me if the chair arrived in unsatisfactory condition.

As you can see that didn't happen, part of me is happy as things turned out the way it should be, part of me is sad because I could have gotten a spare chair, which might be very handy indeed, credits to Alvin for his patience on my pestering. Now comes the horror part: building and painting the chair.

Torn between Armies - Part 1

I remembered a time when my space marines collection consists of 10 humble AOTBR marines and 5 terminators, together with their captain and dreadnought they were the only member of my chapter. Searching for their identity and place in the 40k universe they quickly settled under the banner of Purgation Lords and the chapter grew... second squad tactical marines, first rhino, second rhino, third tactical squad, third rhino. Then landraider, which became landraiders, land speeder, land speeder squadron then land speeder squadrons.

In time my chapter grew and grew as of now I have one third of the first company on stand by with their multiple landraiders. Three full squads of tactical marines ( which hardly see any action these days, but that is another story...) with their rides, full spectrum devastators, land speeder squadrons and a school of dreadnoughts with all known useful configurations, and last but not least a dozen of raw recruits. 

Then heroes emerges from my chapter to lead them, first a captain, then a librarian, a chaplain, then more captains...it got until then point I almost have a Doppelgänger for every named character in Codex: SM, Sgt Chronos being one of exception not cloned into my chapter, yet.

Having such a huge arsenal of war machines, a hall full of heroes and gangs of battle brothers at your disposal is certainly fun to begin with, but then eventually I noticed another way of collecting army which might be more interesting and the apparent pros and cons of 2 main method of army collection.

-end of part 1

Sunday, April 8, 2012

My Trip to Warp Space Game

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Pics from Warp Space Game


After hearing this place from a friend. I finally paid a visit to Warp Space Game shop at Taman Desa. Over there i also meet my old friend Lexis who also keen on checking out the place. So we both meet the shop owner David. He told us that he just recently open the place and already have his own group of regulars.



So he gave us a tour of the place. It was quite a small place with roughly 2-3 tables. He stocks up with 40K, fantasy and card games. However one thing that interest me is that he sells Army Painter colour primer. This is interesting as in future i can easily spray my models to the intended colour than to have to do a white/black prime then base coat.


After that me and friend had a game at their GW table. It was a draw but although he was out of the fight for so long he could still put a nasty fight. So after one game David inform that he wanted to close so we pack up and leave.


Here are couple of pics i took during the visit.

Tuesday, April 3, 2012

Mordrak and Ghost Knights

Finally... no more proxy for Mordrak's gang of ghost knights... until the extra pops in, that is. Special thanks for Redeye donating the "extra" GKTs, for myself I might never get the to the point of painting them in ethereal form and forever locking them in the roll of being ghosts.

As of now, they can thump their chest and claims their stealth cover safe, WYSIWYG for the win!

Monday, April 2, 2012

First Day Of Warhammer 40K kid






An explanation to whoever not familiar with internet memes. This is originally call first day internet kid. His picture is associate with jokes of a naive person when he approach the internet. He easily believe on anything that said on the internet and easily falling for virus or scams.

So only different here is a funny approach of 1st timer players for 40K!

Saturday, March 24, 2012

Sanguinary Guard

Pic From Gamesworkshop
In my personal opinion I not a fan of this unit. Despite it popularity i observe among player i have never gave this unit a chance. Its a nice looking model but i find it difficult to actually uses them. The reason why is

a) They don't do a whole lot in close combat and their survival rate is dependant to what the enemies are armed with.
b) They are expensive to be DOA into enemy lines to deal damage.

One big issue is lack on invul save. In the eyes of AP2/Ap1/power weapons they have the same survivability of an assault squad.

Their Glave Encarmine is power weapon regardless so odds wounding T:4 and above enemies are not alot. They can get powerfist but that add to already high point army and no alot of model or invul safe to keep Power Fist guy alive.

As mention of being expensive as DOA unit.their primary weapon is their Angelus Bolter which is nice taking out 4+ Sv unit but against MEQ and Elites it is another bolter. They can replace it by buying infernus or plasma pistol which can be effective but they are other unit that do more bang for their buck. From effective Assault Squad to Sternguard with Drop Pod or Honour Guard with Jump Pack

A special wargear they have is a death mask which must be purchase. It nice that any enemy in assault make Ld test and if fail cost them to be WS:1. It nice but odds are people arent gonna fail leadership that alot. Therefore feel like an expensive wargear.

Another option is to get Dante and make Sanguine Guard troops. Its nice being able to field 9 Sanguine Guard( 6 from troop and 3 from elites) squad but you aint gonna get alot of stuff with so much point going to Sanguine Guard and Dante.

Overall they are just too expensive to throw away for any drop and hard to justify their cost for a frontal assault unit.


Sunday, March 18, 2012

Baal Predator Tactics part 2

Alright i am not gonna make any excuses for myself for not writing anything for a long while. So i guess it better i start typing. So before I start, a meme picture is in order.



I did a part 1 for the Baal Predator a long while back (You can read it here).Looking at it now they were more things that I didn’t consider during the time I wrote that which I explain later in the article.

During the early stage of using the Baal Predator I use them as Vindicator escorts. Which a pair of Baal Predator guards the Vindicator side armor. This restricts the Baal Predator mobility hence not using their full potential.

Nowadays set my Baals into individual tanks over the battlefield which actually performs better. Since they have scout special rule, if you are going first you can flatout during your scout move then move 12”. There high chance you already be in range of your enemies. Alternatively you can simply outflank and create this uncertainty on your enemies game plan as they fear a possibility of your Baal hitting their flanks.

The idea is that you should take advantage of this mobility to either exploit weak point in your enemy lines or simply provoke your enemy into over committing forces to take them out.

Twin Linked Assault Cannon and Heavy Bolter sponson is the way to go!!
- Pic from GW


Forget Flamestorm cannon, that weapon is just a one trick pony. Experience player will just scatter their men. After burning a small amount of model they destroy it by shooting its side armor or assault it.Assault cannon are a more practical option.Especially with heavy bolter sponson you can stay away 24”-36” and lay down like 10 shots (4 from ass can 6 from HB sponson) per turn.

You can take out infantry and Monstrous Creature. Thanks to rending from Assault Cannon you even have a shot on taking out vehicles and elites. The general discipline is to always keep moving and shooting. Especially if facing assault unit move 12” if you have to.